Our Lovely Team

We're passionate about education as well as new interfaces and how they can foster a better understanding of our world. Everyone on our team is multidisciplinary, and we take a wholistic and humanistic approach to developing software.

Dan Borkhus

Dan received his BA in Economics from UW-Madison. He has worked as a Research Assistant at the Wisconsin Center for Education Research, using data to help school districts across the country make better decisions on policies and programs that lead to school and student success.

Tyler Waite

Tyler received his BA in Chinese from UW-Madison. In high school, he created Magnetize Media, creative services company. In 2014, Tyler joined Spectrom (a 3D printing startup acquired by MakerBot/Stratasys) where he did marketing for their full-color printer add-on. His mom is also a 3rd Grade teacher!

Josh Corvinus

Josh has a ten year background in game and Virtual Reality development along with his expertise with the Leap Motion Interaction Engine. He has previously worked on a wide mix of projects, namely Lucidigital, a VR workspace that he single-handedly took from concept to demo, and Life of Lon, a VR story title.

Jeffrey Piccirillo

Jeffrey is a talented developer with experience in geospatial data visualization, geoinformatics, and web development. Jeffrey has worked as a GIS Developer at the Wisconsin State Cartographer's Office, GIS Analyst at Rice University, and a Technical Services Analyst at Epic Systems.

Nathan Thorin

Nathan has a long history of building virtual worlds, leading and publishing projects like LORE, a VR RPG set in a steampunk giant robot world, Karma Chase, a mobile VR runner game, Trakker, a first-person VR title that's akin to Pac-man.