We're super excited to announce the next chapter of the Holos journey: our private beta. After a year in Alpha and a year of VR growth, we've figured out what we need to make a successful computing space in VR.
Multitask with made-for-VR web apps.
Endlessly personalize your space.
Import and launch your VR apps.
Every little detail in Holos' design is there to make it the most powerful and personal place in virtual reality. Whether it's the comfort of having your favorite items around, or the power of easily getting to all of your favorite content, Holos makes you feel right at home in VR.Join the Private Beta
Holos imports your VR purchases from Oculus Home and Steam and lets you launch and manage your content from your homespace.
Holos has an ever-expanding library of web cards that can be placed into your homespace. Suddenly your homespace is a lot more useful.
Holos is tightly integrated with OpenVR, so you can start in Holos, go play a game, and then come back home.
Use our card-based organizational system to organize your content in a tangible way and change the look of your space in a snap.
Play a direct role in the development of holos by deciding what we build next by adding suggestions to our public roadmap!Read more
An interface is not a home. A store, no, it’s not a home. A launcher? Try again. A home is about comfort.Read more
Today, we’re introducing Holos, the customizable VR homespace that lets you do more. After almost a year of hard work, we're excited to share it with you.Read more
Dan heads Business Development and Strategy for the team. Dan is someone who is able to cut through the noise and see the connections that others can’t. He believes every problem has a solution; you just need to be creative enough to find it.
Tyler is a maker, designer, and VR aficionado that heads Product and Design at Holos. He believes in making something that people can fall in love with, and that even the smallest details can make or break a great user experience, especially in virtual reality.
Josh's history of game and toolkit development gives him an edge in 3D programming and UI design, both of which lie at the heart of Holos. He believes that people are their best when a symbiotic force with their technology.
Graham, with his passions in art, video games, and technology, isn't afraid to take amazing concepts in his head and bring them into VR to see what works and what doesn't. He believes that VR has the power to extend our natural abilities in completely new ways.
Darpan had previously worked on projects with US Bank and Blue Cross/Blue Shield, architecting and maintaining custom backend solutions. He is a skilled programmer that believes in creating platforms that are powerful, open, and connected.
Do you have an interest in exploring new interfaces in virtual reality and in pushing them to market? Do lay awake at night thinking of all of the cool things we could do in VR? Do you want to make VR more personal? Say hi at email@example.com! We'd love to chat.